It’s hard to believe about a month ago, Far Cry 3: Blood Dragon was still considered a hoax or an April Fool’s joke. Now, it’s less than a week away from the game’s May 1 release date along with the soundtrack. And for everything awesome that Blood Dragon embodies, it wouldn’t be near as cool without it’s retro, post-apocalyptic soundtrack thanks to the Australian duo Power Glove.
Normally, we save Rad Remixes for a single song of profound remix awesomeness, but this is a special exception. Today we’re taking a look at Deus Ex: Sonic Augmentation, an official remix soundtrack of the original Deus Ex game that features a collaborative effort between the game’s original composer Alexander Brandon and the video game music community OverClocked Remix.
When BioShock came out in 2007, it was celebrated as an artistic tour de force in video games. Wielding exceptional graphics and water physics, exciting gameplay, and an intriguing story with a twist still discussed today, it really elevated our favorite entertainment medium.
The soundtrack to the game (available for free here), composed by Garry Schyman, was also great, but it was very brief and understated at only around 17 minutes long. Those lusting for something more substantial from this unique composer have something to sink their teeth into with BioShock Infinite, the latest offering from Irrational Games. This entry offers all the same key qualities that its predecessor did (we’re leaving BioShock 2 out of canon here), but it also has the meaty soundtrack that video game music fans will appreciate.
FZ: Side F, and compilation of remixes from the FEZ soundtrack, is out today for just $5.
The 15-track album features a number of artists and game music composers such as Disasterpeace, Eirik Suhrke, Jim Guthrie, Stemage, HyperDuck Soundworks and C418, just to name a few.
Head on over to the album’s Bandcamp page to hear samples and pick up this perfect companion album to the original FEZ soundtrack.
Mega Man 2, one of the most revered soundtracks ever to grace to NES, is now available for digital download at the Capcom Store.
The soundtrack comes in DRM-free MP3 format and features 42 tracks.
Source: Capcom Unity
Cris Velasco, the award-winning composer best known for his music in God of War, the Mass Effect franchise and Borderlands 2, will be scoring Relic Entertainment’s Company of Heroes 2.
Aiming to recreate the loss of life and heroism of World War II on the Eastern Front, Velasco’s score features a world-class choir and orchestra from the Czech Republic, Slovakia, Austria and Hungary.
“I approached this score from the very beginning as more of a ‘Symphony for the Eastern Front’ rather than a typical game score,” said Cris Velasco. “The music sets out to convey the horror of war and the determination of the Russian soldiers.”
“Cris worked tirelessly to provide us with rich and compelling music that is unlike any game soundtrack I have ever heard. From the depths of the Russian winter to the epic scale of Eastern Front battles, the score supports the game in a truly cinematic way and we couldn’t be happier with the result,” said Relic Entertainment Audio Director David Renn.
Company of Heroes 2 is set for release on June 25, 2013 for the PC. Stay with us for updates on and where to get the original soundtrack from Cris Velasco.
Rockstar Games has officially announced compilations for each Grand Theft Auto radio station are now available for instant streaming on Spotify or for digital download on iTunes.
Anyone who has spent a good deal of time playing any of the GTA games knows how integral the radio stations were to the experience. Whether you were chilling by the beach in your convertible in Vice City, rolling through the streets Los Santos in your lowrider or hitting the clubs in the Ballad of Gay Tony, the music set the mood for whatever you were doing and was always implemented perfectly.
Each radio station from GTA III on is represented, including the ones from the DLC add-ons and the portable games. Here’s the complete list just in case you’re wondering: Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto IV & Episodes From Liberty City, Grand Theft Auto: Chinatown Wars, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories. Whew!
Head on over to the Rockstar website for a nice convenient link for each and every radio station.
Source: Rockstar Games
Today is a pretty big day for game music releases, which is something we don’t get to say too often.
First and foremost, the second volume to the Halo 4 soundtrack is out today, featuring 20 new tracks from Neil Davidge and Kazuma Jinnouchi. This second volume completes the already fantastic volume 1 with even more music that was previously unavailable, including an awesome remake of Halo 3′s “Never Forget.”
The other release for today is the Conclave Original Soundtrack from Sam Hulick (Mass Effect franchise).
Available at Bandcamp for just $4, the Conclave OST features some of Hulick’s strongest work to date. While obviously on a different scale and style from the Mass Effect franchise, the Conclave OST is more than worth the price of admission for fans of Hulick’s music. Also, Conclave hit Bandcamp’s number 1 spot for the best-selling soundtrack list for today, so obviously the world agrees – IT BE GOOD.
Far Cry 3: Blood Dragon may look like an April Fool’s joke, but it’s gained enough traction that it might be anything but.
This past weekend, I had the awesome opportunity to attend my first video game convention, PAX East, up in Boston, MA. Among the panels I attended was “Behind the Music of Blockbuster Video Games,” which featured some of gaming’s favorite composers: Jack Wall (Myst III, Jade Empire, Mass Effect), Jason Graves (Dead Space, Tomb Raider), Greg Edmonson, (Uncharted), Kevin Riepl (Unreal Tournament, Gears of War, Aliens: Colonial Marines), and Inon Zur (Dragon’s Dogma, Dragon Age, Fallout 3). The panel was hosted by Emily Reese, who also hosts the Top Score podcast over at Classical Minnesota Public Radio. The panel opened with an introductory video accompanied with a sample of each composer’s work, which unfortunately experienced audio problems in the beginning. Then Emily began asking questions of the composers.